Télécharger Getting Started with NativeScript PDF Livre eBook France

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Télécharger Getting Started with NativeScript PDF Livre eBook France – Si vous avez décidé de trouver ou lire ce livre, ci-dessous sont des informations sur le détail de Getting Started with NativeScript pour votre référence : Getting Started with NativeScript a été écrit par Nathanael J. Anderson qui connu comme un auteur et ont écrit beaucoup de livres intéressants avec une grande narration. Getting Started with NativeScript a été l’un des livres de populer Cette année. Il contient 168 pages et disponible sur format Ebook Kindle. Ce livre a été très surpris en raison de sa note 4.4 et a obtenu environ 2918 avis des utilisateurs. Donc, après avoir terminé la lecture de ce livre, je recommande aux lecteurs de ne pas sous-estimer ce grand livre. Vous devez prendre Getting Started with NativeScript que votre liste de lecture ou vous serez regretter parce que vous ne l’avez pas lu encore dans votre vie. Voici l’identifiant du livre que vous pouvez utiliser pour rechercher ce livre sur le marché ou un autre vendeur de livres, isbn: B01G4U2JCG, ean: Computers & Internet ou asin: B016YFQ82I.

Getting Started with NativeScript par Nathanael J. Anderson ont été vendues pour chaque exemplaire. Le livre publié par . Il contient 168 pages et classé dans le genre Home Computing. Ce livre a une bonne réponse du lecteur, il a la cote 4.4 des lecteurs 2918. Inscrivez-vous maintenant pour accéder à des milliers de livres disponibles pour téléchargement gratuit. L’inscription était gratuite.

Le Titre Du Livre : Getting Started with NativeScript
Nom de fichier : getting-started-with-nativescript.pdf
La taille du fichier : 3142 KB

Description du livre: Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript!About This BookSave your marketing time by building for iOS, Android, and Windows Mobile platforms simultaneouslyBe an ace at utilizing the features of NativeScript and its ability to communicate with each of the host device libraries nativelyProficiently, build your fully cross-platform communication application exhibiting the fundamentals of NativeScriptWho This Book Is ForIf you are a JavaScript developer and want to build cross-platform applications, then this book is just the right one for you!What You Will LearnInstall and compile your application in NativeScriptGet important know-how on the NativeScript project structureDevelop and style your screens for multiple platformsCreate a full-featured cross-platform communication applicationImport and use several third-party componentsSimplify and deal with device resolution and cross-platform issuesTest and deploy your applicationIn DetailNativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds.Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money.This book concisely shows you NativeScript’s built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you’ll see how to build a full-fledged application step by step. We’ll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app.Style and approach A stepwise guide for building cross-platform mobile applications with the help of easy-to-understand examples. .  

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